Technorati Tags: ATM, credit cards, debit cards, health, virtual worlds
It makes you wonder where ATMs might actually go next. Here’s an idea for the marketing guys to work with. As everyone knows, it’s the cost of getting cash into virtual environments that puts a floor under the transaction costs in those environment. But what if you want to attract young people (who don’t have payment cards) into a virtual environment (where notes and coins don’t work)? Simple — let them
pay in blood! The Chinese virtual world ("Cabal") is offering free accounts to player who donate half a litre of blood. Now, if you could make your deposit at an ATM instead of having go all the way across town to a hospital…
These opinions are my own (I think) and presented solely in my capacity as an interested member of the general public [posted with ecto]